Table of Contents |
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Location of Dormer Settings Command
You can access it under the heading of the ribbon menu, Home tab, Roof .
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General Tab
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Specifications |
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Gabled It is an dormer type that has a slope in two directions. |
Shed It is an dormer type with a single direction. |
Hipped It is an dormer type that has three directions. |
Round It is an dormer type with a round shape. |
Spline It is an dormer type with a spline shape. |
Dormer ID Dormer is the name of the object that will appear in the plan and quantity. |
Color It is the color of the eyelet object in the plan and in the 3D model if a texture is not assigned. You can click the color box and choose the color you want from the color palette. |
Inner line color It is the color of the inner line of the eyelet object in the plan. You can click the color box and choose the color you want from the color palette. |
Roof line type It is the line type of the outer contour line of the dormer object in the plan. You can select the desired line type from the list by clicking the line type box. |
Inner line type It is the line type of the inner line of the dormer object. You can select the desired line type from the list by clicking the line type box. |
Width It is the width of the dormer object. Width refers to the length of the dormer surface remaining parallel to the roof surface being worked on. |
Depth It is the depth of the dormer object. Depth refers to the length of the dormer surface perpendicular to the roof surface being studied. |
Roof height It is the height of the roof belonging to the eyelet object. |
Edge wall height It is the height of the lateral walls of the eyelet object. |
Edge wall thickness It is the thickness of the side walls of the eyelet object. |
Roof thickness It is the thickness of the roof belonging to the eyelet object. |
Front wall thickness It is the thickness of the front and back walls of the eyelet object. |
Create sidewalls If checked, a wall is created around the eyelet object and a roof over the walls. If not checked, only the eyelet roof is created. |
Roof left side offset It is the left eave width of the roof belonging to the eyelet. |
Roof right side offset It is the right eave width of the roof belonging to the eyelet. |
Roof front offset It is the width of the front eaves of the roof belonging to the eyelet. |
Roof rear offset It is the rear eaves width of the roof belonging to the eyelet. |
Three surface offset When Three Surface Eyelet types are selected, it is the width of the 3rd surface of that type. |
Roof surface angle When Single Surface Eyelet type is selected, it is the angle value that determines the slope of the surface of that type. |
Ridge in the middle If the option is checked, the top of the eyelet roof is created in the middle of the eyelet object. If the option is not checked, the position of the vertex is determined by taking into account the value entered in the lower line of the dialog. |
Roof peak distance If the Mahya in the upper row is not marked in the middle, this row becomes active. The location of the apex of the bird's eye roof is determined according to the value entered in this row. |
Materials Tab
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Features and Descriptions |
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Features and Descriptions |
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Sub material The material to be used on the lower surface of the eyelet roof is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Top material The material to be used on the upper surface of the eyelet roof is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Side material The material to be used on the side surface of the eyelet roof is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Inner wall side The material to be used on the side surfaces of the eyelet inner walls is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Outer wall side The material to be used on the side surfaces of the eyelet outer walls is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Inner wall front and back The material to be used on the front and back surfaces of the eyelet interior walls is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Outer wall front and back The material to be used on the front and back surfaces of the eyelet outer walls is selected from the list. The material list window opens with the left mouse button. The material is selected from the opened material list. |
Actual tissue length Texture length is entered. For example; If 1 is entered, the selected material texture is taken as 1 meter and covered on the relevant walls. If the texture is considered to be in the form of a square, the object surfaces are covered by lining up 1x1 textures side by side. It can be determined separately for each surface. |
Pain The texture angle is entered. |
U offset The motion value of the texture in the x-plane is entered. |
V offset The motion value in the y-plane of the texture is entered |
It's a mirror It takes the symmetry of the texture with respect to the y plane. |
V mirroring It takes the symmetry of the texture with respect to the x-plane. |
Use the same material If marked, the same material is used on all surfaces of the roof. If not marked, materials defined for each surface are used. |