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The pool that appears after the pool command is run is also available in the assistant toolbar.

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In the Architectural Program

You can access the architecture under the ribbon menu Home tab, Roof title.

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In Structural Program

You can access it under structural program, ribbon menu, Objects tab, Entities title.

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General Tab

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SpecificationsDescription

Elevation

Enter the height (elevation) of the pool from the ground. Zero floor floor and pool floor coincide.

Color

Enter the color of the pool lines. You can choose the color you want from the dialog that opens when the button is clicked.

Invisible wall line type

Determine the line type of the wall lines remaining in the background in the pool from the list.

Water material

For the solid model, select the material (texture) of the water from the drop-down list.

Texture world length

Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side.

Structural Tab

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SpecificationsDescription

Structural material

Select the structural material to be used in the pool calculation from the list. Structural material can be defined as a reinforced concrete element under Materials in Building Tree.

Water unit weight

Unit weight of water is entered. The default value of the program is equal to 1 t / m 3 and normally you do not need to change it.

Soil unit weight

Give the soil unit weight of the floorr on which the pool sits.

Bedding coefficient

Give the bedding coefficient of the floor on which the pool sits.

Finite element width

Enter the maximum finite element width to be taken as basis in shell calculation. The program analyzes shells by dividing them into trapezoidal form finite elements. Finite element width is automatically adjusted according to the shell shape, provided that it does not exceed the value entered in this row.

Surface Tab

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SpecificationsDescription

Slab thickness

Give the thickness of the pool slab.

Depth

Give the measured height of the water surface above the floor of the pool.

Depth difference

Check out Setting the Swimming Pool Surface Slope andSetting the Swimming Pool Surface Properties setting swimming pool surface slope and setting the swimming pool surface properties.

Surface angle

Check out Setting the Swimming Pool Surface Slope andSetting the Swimming Pool Surface Properties setting swimming pool surface slope and setting the swimming pool surface properties.

Slope angle in plan

Check out Setting the Swimming Pool Surface Slope andSetting the Swimming Pool Surface Properties setting swimming pool surface slope and setting the swimming pool surface properties.

Water elevation

Indicate the level of water that will fill in the pool.

Slab material

Select the view of the pool floor to be displayed in the solid model from the list.

Texture world length

Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side.

Visibility

Check if you want water to be visible on the solid model. Otherwise, do not mark it.

Moment calculation angle

In automatic selection, it is the preferred option in most cases. However, in special systems, give the account angle at the desired value.

Wall Tab

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SpecificationsDescription

Wall thickness

Give the thickness of the pool wall whose properties have been changed.

Upper elevation

Give the upper elevation of the pool wall. The height of the pool walls is equal to the pool height. The height of the pool wall will change according to the value entered in the upper elevation value. + or - can be given a value.

Upper left elevation

With the value entered here, it changes the height of the upper left corner of the pool wall. Give a suitable value according to your system. For example, if you give the upper left elevation of a 200 cm high wall as 25, you would define a wall with a constant slope from 200 to 225. To change the bottom slope of the pool, you can use the command "edit pool surface slope".

Upper right elevation

With the value entered here, it changes the height of the upper right corner of the pool wall. Give a suitable value according to your system. For example, if you give the upper right level of a 200 cm high wall 25, you would define a wall with a constant slope with a base going from 200 to 225. To change the bottom slope of the pool, you can use the command "set pool surface slope".

Side material

For the solid model, select the material (texture) of the side surfaces of the pool wall from the drop-down list.

Upper & under material

For the solid model, select the materials (textures) of the top and bottom surfaces of the pool wall from the drop-down list.

Texture world length

Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side.

Soil

It is the elevation that determines the height of the soil on the side where the pool wall touches the ground.

Delta

Give the pool wall off the plan. The position of the wall in the plan will change according to the value entered in the top, middle bottom and any definition.

Cantilever Slab Tab

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SpecificationsDescription

Width

It is the width value of the pool cantilever slab.

Thickness

It is the thickness of the pool cantilever slab.

Material

For the solid model, select the material (texture) of the cantilever slabs from the drop-down list.

Texture world length

Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side.

Live load

It is the live load value to be taken into account in the pool cantilever slab.

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  • Click on the building components button.

  • The Component Selection dialog will open.

  • In this dialog, click on the folder related to the material from the list on the left. Click on the material you want to use.

  • Set the parameters on the right.

  • Click the OK button. The "Component Selection" dialog will be closed. A summary line of the material will appear in the Building Components tab. More than one material assignment can be made to an object.     

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The lines that appear in the Proportion list according to the ladder object and material size are as follows:

Pool

Measure

Listed

Explanation

Constant

Independent

The fixed measure used will be used exactly as the amount.

Length

Independent

It means that the length measure found while defining the material will be used exactly as the length value.

Area

Independent

The area measure found when defining the material will be used exactly as the area of ​​the material.

 

Inside area

It means that the area measure found when defining the material will be multiplied by the inside areas of the pool.

Outside area

It means that the area measure found when defining the material will be multiplied by the outside areas of the pool.

Slab area

It means that the area measure found when defining the material will be multiplied by the slab areas of the pool.

Wall inside area

It means that the area measure found when defining the material will be used by multiplying the area found by including the walls.

Wall outside area

It means that the area measure found when defining the material will be multiplied by the area found, not including the walls.

Cantilever slab area

It means that the area measure found when defining the material will be multiplied by the cantilever slab area sitting on the walls of the pool.

Total area

It means that the area measure found when defining the material will be multiplied by the sum of the pool areas.

Volume

Independent

The volume measure found when defining the material will be used exactly as the volume of the material.

 

Water volume

The volume measure found when defining the material will be used exactly as the volume of the material.

 

Concrete volume

It means that the volume measure found when defining the material will be used exactly as the volume of the concrete.

Count

Independent

The count measure found while defining the material will be used exactly as the material count.