Create the base story doors in this section.
The previous steps have been implemented in the project file named Place |
Doors. You can download the file and follow the steps given in this title on the project. |
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To follow the doors on the perspective screen, uncheck the slab layer from the layer list.
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Click on the door/window command.
Click the settings icon from the door/window toolbar.
In the Types types tab, select the line 1.50/doors/simple/single leaf/K07.DIO from the list.
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In the Placement placement tab, set the height value to 210 cm and the width to 100 cm. Click the OK button to close the dialog.
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Check the Use use distance option in the door/window toolbar and enter 0 in the value box.
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Move your mouse on the D axis to the middle of the wall bounded by the axes 2 and 3 axes.
A red arrow will pop up and the door will be placed in the middle of the wall.
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Click the settings icon from the door/window toolbar.
Select 1.50/doors/simple/single leaf/K29.dio from the list in the Types types tab.
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In the Placement placement tab, set the height value to 210 cm and the width to 90 cm. Click the OK button to close the dialog.
In the door/window toolbar, enter 10 in the value box.
Move your mouse to the D axis side of the wall delimited by axes C and D on the 3 axis.
A red arrow will appear and the door will be placed 10 cm beyond the starting point of the wall.
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Click the left mouse button. The door will be formed.
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Click the settings icon from the door/window toolbar.
In the Types types tab select the line 1.50/doors/sliding/Sk01.dio from the list.
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In the Placement placement tab, set the height value to 210 cm and the width to 300 cm. Click the OK button to close the dialog.
Move your mouse on the D axis to the middle of the wall bounded by axes 1 and 2.
A red arrow will pop out and the door will be placed in the middle of the wall.
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Press the Esc key on the keyboard to exit the command. Ground floor Base story doors are completed.
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Follow the steps of the video below.
Widget Connector | ||||||||||
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