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With the Pool Settings command, settings such as elevation, drawing, material selection, structural material, pool depth, wall thickness are accessed.
Location eof Pol Settings Dialog
The pool that appears after the pool command is run is also available in the assistant toolbar.
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In the Architectural Program
You can access under the ribbon menu Home tab, Roof title.
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In Structural Program
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General Settings
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Specifications
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Explained
Kot
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You can access under the ribbon menu, Objects tab, Entities title.
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General Tab
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Specifications |
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Elevation Enter the height (elevation) of the pool from the ground. Zero floor floor and pool floor coincide. |
Color |
Enter the color of the pool lines. You can choose the color you want from the dialog that opens when the button is clicked. |
Line type of invisible walls
Invisible wall line type Determine the line type of the wall lines remaining in the background in the pool from the list. |
Water material |
For the solid model, select the material (texture) of the water from the drop-down list. |
Line type of invisible walls
Texture world length Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side. |
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Structural Tab
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Specifications |
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Explained
Structural material |
Select the |
structural material to be used in the pool calculation from the list. |
Structural material can be defined as a reinforced concrete element under Materials in Building Tree. |
Water unit weight |
Unit |
weight of water is entered. The default value of the program is equal to 1 t / m 3 and normally you do not need to change it. |
Soil unit weight |
Give the soil unit weight of the |
floorr on which the pool sits. |
Bedding coefficient |
Give the |
bedding coefficient of the floor on which the pool sits. |
Finite element width |
Enter the maximum finite element width to be taken as basis in shell calculation. The program analyzes shells by dividing them into trapezoidal form finite elements. Finite element width is automatically adjusted according to the shell shape, provided that it does not exceed the value entered in this row. |
Surface Tab
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Specifications |
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Explained
Slab thickness |
Give the thickness of the pool |
slab. |
Depth |
Give the measured height of the water surface above the floor of the pool. |
Depth difference |
Check out |
setting swimming pool surface slope and setting the swimming pool surface properties. |
Surface angle |
Check out |
setting swimming pool surface slope and setting the swimming pool surface properties. |
Slope angle in plan |
Check out |
setting swimming pool surface slope and setting the swimming pool surface properties. |
Water |
elevation |
Indicate the level of water that will fill in the pool. |
Slab material |
Select the view of the pool floor to be displayed in the solid model from the list. |
Texture world length |
Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side. |
Visibility |
Check if you want water to be visible on the solid model. Otherwise, do not mark it. |
Moment calculation angle |
In automatic selection, it is the preferred option in most cases. However, in special systems, give the account angle at the desired value. |
Wall Tab
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Specifications |
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Wall thickness |
Give the thickness of the pool wall whose properties have been changed. |
Upper elevation |
Give the upper elevation of the pool wall. The height of the pool walls is equal to the pool height. The height of the pool wall will change according to the value entered in the upper elevation value. + or - can be given a value. |
Upper left |
elevation |
With the value entered here, it changes the height of the upper left corner of the pool wall. Give a suitable value according to your system. For example, if you give the upper left elevation of a 200 cm high wall as 25, you would define a wall with a constant slope from 200 to 225. To change the bottom slope of the pool, you can use the command "edit pool surface slope". |
Upper right |
elevation |
With the value entered here, it changes the height of the upper right corner of the pool wall. Give a suitable value according to your system. For example, if you give the upper right level of a 200 cm high wall 25, you would define a wall with a constant slope with a base going from 200 to 225. To change the bottom slope of the pool, you can use the command " |
set pool surface slope". |
Side |
material |
For the solid model, select the material (texture) of the side surfaces of the pool wall from the drop-down list. |
Lower - upper surface
Upper & under material For the solid model, select the materials (textures) of the top and bottom surfaces of the pool wall from the drop-down list. |
Texture world length |
Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side. |
Soil |
It is the elevation that determines the height of the soil on the side where the pool wall touches the ground. |
Delta |
Give the pool wall off the plan. The position of the wall in the plan will change according to the value entered in the top, middle bottom and any definition. |
Console Upholstery
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Cantilever Slab Tab
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Specifications |
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Width |
It is the width value of the pool |
cantilever slab. |
Thickness |
It is the thickness of the pool |
cantilever slab. |
Material |
For the solid model, select the material (texture) of the |
cantilever slabs from the drop-down list. |
Texture world length |
Texture length is entered. For example; If 1 is entered, the width of the selected material texture will be taken as 1 unit and will be covered on the selected object. If the texture is considered to be in the form of a square, the object surfaces are covered with 1x1 textures aligned side by side. |
Live load |
It is the live load value to be taken into account in the pool |
cantilever slab. |
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Components Tab
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Add Building Components : Assigns the building materials defined for detailed building components metrics to the object.
Click on the building components button.
The Component Selection dialog will open.
In this dialog, click on the folder related to the material from the list on the left. Click on the material you want to use.
Set the parameters on the right.
Click the OK button. The "Component Selection" dialog will be closed. A summary line of the material will appear in the Building Components tab. More than one material assignment can be made to an object.
The parameters available in the component selection dialog are:
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In the usage section;
No changemodification: The amount of material to be assigned for the object in question is marked when it is desired to be used in the size that was previously specified in the material definition.
Percentage ratio: This line is marked when it is desired to be used with the percentage of the amount previously determined in the material definition, as much as the value entered in the "Value 1" line in the same dialog. For example, if the material quantity is 70, if the line “Value 1” says 40, it means the material amount will be used up to 40 * 70%.
Newly definedOverride: This line is marked to use so that the amount quantity entered in the "Value 1" “Value 1” line in the same dialog will be used instead of the amount quantity previously determined in the material definition.
Multiplier: This line is marked in order to use the value found at the end of the multiplication of the value entered in the "Value 1" line in the same dialog with the amount previously determined in the material definition.
FractionalFraction: This line is marked so that the amount determined in the material definition before will be used as much as the fraction value formed created by the values entered in the "Value 1" and "Value 2" lines in the same dialog. "Value 1" is the denominator "Value 2" is the denominator.
ProportionProportional to: It is determined to what scale-area, circumference, length etc.-, region-side area, top, edge etc.- the material will be proportioned to. The content of the proportional list box is automatically determined according to the object and the size of the material. For example, a different list will be created if an operation is made for the column, a different list will be created for the library, a different list for the volume, and a different list for the field.
The lines that appear in the Proportion list according to the ladder object and material size are as follows:
Pool | ||
Measure | Listed | Explanation |
Constant | Independent | The fixed measure used will be used exactly as the amount. |
Length | Independent | It means that the length measure found while defining the material will be used exactly as the length value. |
Area | Independent | The area measure found when defining the material will be used exactly as the area of the material. |
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Inside area | It means that the area measure found when defining the material will be multiplied by the |
inside areas of the pool. | |
Outside area | It means that the area measure found when defining the material will be multiplied by the |
outside areas of the pool. |
Slab area | It means that the area measure found when defining the material will be multiplied by the |
slab areas of the pool. |
Wall inside area | It means that the area measure found when defining the material will be used by multiplying the area found by including the walls. |
Wall outside area | It means that the area measure found when defining the material will be multiplied by the area found, not including the walls. |
Cantilever slab area | It means that the area measure found when defining the material will be multiplied by the |
cantilever slab area sitting on the walls of the pool. | ||
Total area | It means that the area measure found when defining the material will be multiplied by the sum of the pool areas. | |
Volume | Independent | The volume measure found when defining the material will be used exactly as the volume of the material. |
| Water volume | The volume measure found when defining the material will be used exactly as the volume of the material. |
| Concrete volume | It means that the volume measure found when defining the material will be used exactly as the volume of the concrete. |
Count | Independent | The |
count measure found while defining the material will be used exactly as the material |
count. |
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