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With the planar texture mapper command, the continuity of the material assigned to the surfaces of different objects such as walls, columns, beams on the same facade can be ensured.

You can change the origin in the planar texture mapper defined earlier with the Edit origin feature.

Location of the Edit Origin Feature

You can access the edit origin feature from the projection parameters dialog that opens when you double-click on the defined planar texture mapper projection .

Before edit the origin

Identifying the new origin

After identify the new origin

Identifying the new origin

After identify the new origin

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