Editing Model
Editing Model
Commands such as move, rotate, mirror, extend, trim, fillet are designed for model editing. Model editing commands can be used at every stage of the architectural and structural project. The project and building information model is edited using these commands and made suitable for the design.
- Repeat Last Command
- Generate 2D Drawing
- New 2D Window
- Move
- Rotate
- Mirror
- Delete
- Stretch Node
- Rotate Node
- Fast Move
- Align Entities
- Distribute Entities
- Label Entities
- Auto Label Entities
- Scale
- Scale by Reference
- Trim
- Extend
- Chamfer
- Fillet
- Make Block
- Explode
- Offset
- Break
- Divide
- Join
- Mirror X
- Mirror Y
- Delta
- Insertion Point
- Draw Line Weights
- Story Copy
- Rotate Building
- Incline Objects
- Set Entity Direction
- Copy Contour
- Paste Contour
- Get Entity Settings/Set Entity Settings
- Draw Similar Entity
- Set Trim Algorithm
- Set Cantilever
- Define Seismic Isolator
- Drawing Order
- Geometry Control
- Transform
- Determining the Eaves Types
- Set Steel Delta
- Explode into Single Elements
- Show/Hide Nodes
- Fill Inside the Primitive Objects
- Undo (Ctrl + Z)
- Redo (Ctrl + Y)
- Local Undo
- Configure Work Planes
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